Sound Cues

Creating varied sound system using Unreal 4 engine's sound cue function, allowing me to create a tannoy announcement that has several random comments followed by several sub comments that play randomly throughout the game level.


Implementing the above blueprint into a basic level with no sound design, i created an immersive music system which takes up virtually no space by playing in a loop which adds layers as the player progresses.

I created 147 .wav files for this demonstration, half of which belong to myself and the other half taken from various online sources, re rendered and re cut to fit this project.

Original content

Dark skies entertainment's text adventure with RPG elements. I created original sound effects for this game and converted all the music into a compact size to be used as an app for android phones.

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© 2019 Richy Walsh